Much in the same way Diablo 4 recently showcased

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With such a big potential audience, it seems pertinent that Starfield should include some lucrative rewards for its most dedicated and passionate early players.

With such a big potential audience, it seems pertinent that Starfield should include some lucrative rewards for its most dedicated and passionate early players. Much in the same way Diablo 4 recently showcased, there should be some serious real-world incentives for Diablo 4 Items players attempting to achieve Starfield's most challenging feats of exploration.

How Diablo 4 Rewarded Dedicated Players

Diablo 4's recent June release heralded in a new era for the longstanding franchise, much in the same way Starfield will mark a new era for Bethesda when it launches. With the franchise's community being desperate to explore the game, Blizzard Entertainment set a challenge to players who were aiming to rack up some serious achievements before anyone else. Namely, the first 1000 people who managed to reach level 100 with a Hardcore character in Diablo 4 got their names immortalized on an eccentric trophy.

This was a great way to build upon the pre-existing hype of the release, giving the community a tangible challenge and reward for engaging in one of Diablo 4's most difficult experineces. The strategy proved to be a huge success for Blizzard, with thousands keeping a close eye on those who braved the challenge, creating an instant sense of community for the new release.

Although similar challenges have been set out by gaming companies in the past, Diablo 4 is a clear indication that AAA titles should be implementing them more frequently going forward. While Starfield does not possess the same kind of Hardcore mode as Diablo 4, the level of exploration within the game could easily see a similar challenge be put forward by Bethesda.

The Challenges That Starfield Could Introduce

One of the biggest allures of Starfield leading up to its release is its scale, with a lot of marketing material for the title stressing this fact. For example, Bethesda is clearly proud in stating that Starfield will boast over 1000 planets that players can explore, being located within 100 systems.

With many of these planets being procedurally generated, Starfield is set to possess a huge level of replayability and unique gameplay, with its level of exploration fostering a huge amount of potential challenges. As the first new Bethesda IP in over 25 years, the early hype surrounding Starfield is like to eclipse that of Diablo 4's, meaning the space for a similar challenge to Diablo's Hardcore is more than present.

A good way for Starfield to implement its own challenge would be to center it around exploration, more specifically its interplanetary travel. For example, Bethesda could reward the first handful of players to explore every single available planet in Starfield, creating a kind of mad space race for players to engage in. This would play perfectly into Starfield's themes of exploring the unknown and pioneering new frontiers, while offering a genuine challenge for dedicated players.

A challenge such as this would showcase to the wider community the full breadth of Starfield's content, and winners could have their own in-game planet named after them, or receive limited edition consoles or trophies in a similar way to Diablo 4's Hardcore challenge rewards. It is clear that these kinds of challenges are well-received, and Starfield has the perfect amount of hype and content to produce its own.

A Diablo 4 player has come across a Dragon staff named "Dragon Staff_Other(No grammatical form from caller or noun markup)" that is an oddity compared to other items in the game. While Diablo 4 lets players pick the weirdest combination of titles for Diablo 4 Gold themselves, the same doesn't apply to weapons, which has fans scratching their heads.

 

 

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